I’ve been wondering for hours what SafeDisc 3 does, how it is different from other versions and so on. According to CD Media World and GameBurnWorld the only way to make a backup copy of a SD3 protected CD is replacing the main executable with one which does not have the protection installed.
GameBurnWorld says SD3 protected executables also have a Codemaster’s-Fade-like protection which causes the game to become unplayable or unstable if the protection has not been completely removed (example: weapons which don’t shoot) by using APIs. This makes it difficult for hackers to confirm the protection has been cleared. I guess the points of the game where these APIs are wrapped are chosen randomly. So my questions are: 1)do they claim SD3 is “1:1-not-backupable” only because (due to the randomly chosen unplayable points) it is not possible to make a general unwrapper or due to other causes ? and 2) does SD3 still use the so-called “weak sectors” ? and finally 3) is it true that SD3 uses TAGES-like “twin sectors” ?
Thanx in advance!!