Possible Bug in NeroCom

I hit this problem a Couple of days ago and now after some testing I believe it might be a bug. I have notice while using .Net 2003 with the Tlbimp generated DLL that when I set the Write Buffer in the Nero Object to anything other then what it defaults to that, during burning, the NeroCOM API gets stuck in a infinite loop while trying to fill the buffer. I was wondering if this is a known issue (my search on Write buffer was empty) and if there is a workaround. If it isn’t has anyone else here set the write buffer without a problem (if you have could you provide code as a example)?


P.S. I am using both the latest SDK and Nero Version.

There seems to be an error in the documentation. It says that the WriteBufferSize is in kilobytes which is wrong. The buffer size should be in bytes.

If this was your assumption and you set the buffer size in kilobytes, please correct it by multiplying the current value with 1024 and see if it makes a difference.

Thanks I was using 16*1024 thinkinkg I was using 16MB.


Does this mean the problem has been solved?