I’ve just created a program called SizeMe: http://lars.werner.no/sizeme/
It tries to fill each disc as much as it can with the content selected. Now I’ve some feedbacks from users that some 100% discs aren’t burned, and I’ve found out that the “overhead” in each disc makes it a noch to big.
I wonder if someone have a complete overview of what “overhead” of each element. Is a directory 2048 bytes big? Or what is real value.
Are there other overheads that needs to be in the calculation?
BTW: Try also http://lars.werner.no/unpacker/
I’ve found out that there is a overhead of about 4k on each directory added to a joilet compilation on a iso9660 compilation, is that accurate?