I’ll miss 1:1 copies but hy, in many ways, cracked versions are preferable anyways. Look at these examples: 1) Civilization III includes SecuROM, weak sectors, and bad sectors for copy protection. Now, I own this game because I support Sid Meier but I play a cracked copy. These copy protection measures cause the game to crash on boot literally 9 times out of 10. And I hate swapping CDs. I do have a 1:1 backup of Civ3 but I prefer the crack. 2) I own a number of audio CDs including Garbage, Bush, ICP, Nirvana, etc… I support these bands. But I don’t listen to the CDs I bought. I listen to MP3 rips I made and tons of downloads. I don’t want to play a 1:1 copy of a CD, I wanna hear the music, in a playlist, off my hard drive. 3) DVDs force you to watch an FBI warning. Why would I want a 1:1 copy of that? If I back up a DVD, I’m gonna remove the FBI warning, and region codes first. There’s work to go in terms of DVD back-ups but as DVD burners come out, it’ll get easier. Who cares if it plays in a DVD player? If it plays on my computer, I can watch it on my TV. That hardware cost me $99. Let’s face it, 1:1 copies were the goal primarily because that was what the industry most directly denied us. It was the challenge. So 1:1 copies may be made impossible? So what? A big part of the reason we want copies is the way the industry uses its formats to restrict our use. 1:1 copies perfectly preserve the most obnoxious of those restrictions. I’ll stick to my personally enhanced back-ups.