It's working better now

vbimport

#1

I’ve solved the network error problems:

<BLOCKQUOTE><font size=“1” face=“Verdana, Arial”>code:</font><HR><pre>distributed.net client for Win32 Copyright 1997-2000, distributed.net
Please visit http://www.distributed.net/ for up-to-date contest information.

dnetc v2.8007-458-CTR-00021307 for Win32 (WindowsNT 5.0).
Please provide the entire version descriptor when submitting bug reports.
The distributed.net bug report pages are at http://www.distributed.net/bugs/
Using email address (distributed.net ID) ‘gamefreak@2die4.com’

[Jun 07 14:16:12 UTC] Automatic processor detection found 1 processor.
[Jun 07 14:16:13 UTC] NetUpdate::Connect handshake failed. (0.168)
[Jun 07 14:16:13 UTC] Automatic processor type detection found
an Intel Celeron-A processor.
[Jun 07 14:16:13 UTC] RC5: using core #2 (RG class 6).
[Jun 07 14:16:13 UTC] Loaded RC5 random 1*2^28 packet 659475DA:B0000000
[Jun 07 14:16:13 UTC] 0 RC5 packets (0 work units) remain in buff-in.rc5
[Jun 07 14:16:13 UTC] 2 RC5 packets (2 work units) are in buff-out.rc5
[Jun 07 14:16:13 UTC] 1 cruncher has been started.
…10%…20%



But I'm still worried: what does "NetUpdate::Connect handshake failed" mean? Does this matter?

BTW: I'm using a proxy server (Microsoft proxy 2.0).

#2

What should I enter for option 3,4 and 5? I know 2 has to be yes…

  1. Network Timeout (seconds) ==> 60 (default)
  2. Automatically select a distributed.net keyserver? ==> no
  3. Keyserver hostname ==>
  4. Keyserver port ==>
  5. Keyserver is a personal proxy on a protected LAN? ==> yes
  6. Firewall/proxy protocol ==> HTTP
  7. Firewall hostname ==> *********
  8. Firewall port ==> *******
  9. Firewall username ==> ********
  10. Firewall password ==> ********
  11. Always use UUEncoding? ==> no
  12. Modem detection options ==> Dial-up detection mode
  13. Interfaces to watch ==>

When I try to fetch or flush work it says “handshake failed”

[This message has been edited by Gamefreak_cd_copy (edited 07 June 2000).]


#3

Not sure Gamefreak but you could try reading this to see if it applies to you.
http://www.distributed.net/docs/tutor_netopt.html


#4

I know it applies to me. The part “Computers behind firewalls” is my case. But the problem is that I’m not an adminstrator, I’m just a user I can’t get that damn thing to work.


#5

here’s what I have being behind a proxy and only having port 8080

<BLOCKQUOTE><font size=“1” face=“Verdana, Arial”>code:</font><HR><pre>

  1. Network Timeout (seconds) ==> 60 (default)

  2. Automatically select a distributed.net keyserver? ==> yes

  3. Keyserver port ==>

  4. Firewall/proxy protocol ==> HTTP

  5. Firewall hostname ==> ****

  6. Firewall port ==> ***

  7. Firewall username ==>

  8. Firewall password ==>

  9. Always use UUEncoding? ==> no

  10. Modem detection options ==> Normal mode

  11. Return to Buffer and Buffer Update Options

Choice -->



coz if you put 2 on yes 3 falls off

[This message has been edited by Redneck (edited 07 June 2000).]

#6

Still no success. I’ve tried the same settings you have Redneck, but still handshake failed. I’m not sure which to use for my firewall hostname. I’ve entered the proxy address there. Is that right?

At home it works fine. So I’ve allready gotten a password


#7

Have joined the team!

Email Address:
Participant Number: 298959
Old Team Affiliation 0: No Team
New Team Affiliation 80018087: CD Freaks, the power of United Burners

But still no success in connecting to the ditributed.net server…

[Jun 08 08:30:23 UTC] Automatic processor detection found 1 processor.
[Jun 08 08:30:23 UTC] Loaded RC5 12^28 packet 65374728:70000000 (51.40% done)
[Jun 08 08:30:23 UTC] Summary: 1 RC5 packet (1
2^28 keys)
0.00:00:09.26 - [492.64 kkeys/s]
[Jun 08 08:30:23 UTC] 0 RC5 packets (0 work units) remain in buff-in.rc5
[Jun 08 08:30:23 UTC] 20 RC5 packets (20 work units) are in buff-out.rc5
[Jun 08 08:30:23 UTC] 1 cruncher has been started.
…10%…20%…30%…40%…50%R
[Jun 08 08:31:24 UTC] NetUpdate::Connect handshake failed. (0.168)
…10%…20%…30%…40%…50%R…60%…70%…80%…90%…

[This message has been edited by Gamefreak_cd_copy (edited 08 June 2000).]