Intel is shooting for PlayStation 4, but has it scored?

A new rumor suggests that Intel has succeeded in its efforts to place its forthcoming discrete GPU product, codenamed Larrabee, in the next generation of Sony’s PlayStation game console.

Link: http://arstechnica.com/gaming/news/2009/02/intel-is-shooting-for-playstation-4-but-has-it-scored.ars

:cool::cool:

Somehow I doubt it.
Larrabee is more up M$'s alley. Quick, cheap & nasty. The x86 compatibility would help their bottom line, as it’d be quite quick & cheap to adapt current games - just add a new video driver :slight_smile:
And in addition, M$ could save dollars because they only need a single processor (or multicore processor), rather than a dedicated video processer, as well as a dedicated CPU. Consolidation = $$$ saved :wink:

My bet would be that PS4 would be cell based with either more cells, or multi-core cell CPU’s & lots more ram :wink:

The Multi-Core Cell, or increased cell-count would retain compatibility with all PS3 titles, and retain all the established programming experience - and would significantly lower costs in comparison to writing an new emulator to run PS3 games on PS4 & start everything from scratch.

That means all PS3 owners would likely sell/give away their current PS3 when they buy their shiny new PS4 … thereby instantly doubling Sony’s Console audience.

And all new developed games could query the system & alter their requirements to suit, rather than producing two distinctly different titles optimised for two entirely different playstation systems.