Good Old Games: And The DRM-Free Revolution

“DRM solves piracy like a bag of concrete solves hunger.”

That’s managing director Guillaume Rambourg, eloquently summarizing his views on DRM—Digital Rights Management—the copy protection measures many entertainment media companies put in place to thwart piracy.

But Rambourg isn’t convinced DRM even works, or that DRM and the piracy it purports to try and prevent are even related to one another in any meaningful way.



DRM is for the masses, not pirates. DRM can’t stop criminals, it’s designed to keep the masses of less technologically savvy people in check. It’s a barrier to make things less easier for casual sharing, and to create an atmosphere that justifies their use of the law as a terrorist tool.