Once again GristyMcFisty found his way
to our news
submit to inform us about an article over at Yahoo! News. It tells us that games programmers have become
subversive in the latest twist of their unending war against software pirates.
In the latest innovation, games that are illegally copied work properly at first
but after a while start to fall apart.
This type of copy-protection, known as Fade, is
being introduced by a British games developer, Codemasters, and a Californian
company, Santa Clara, which specialises in digital rights management. On our
forum the Fade copy-protection and
possible workarounds have already been discussed as the protection can
already be found on certain games, like for instance
Codemaster's Operation Flashpoint. The next game to have the Fade
protection is a snooker game:
Cars no longer steer, guns shoot off target or run out of Eventually the copy becomes so degraded
It works by exploiting the systems for
Fade-protected software has fragments of
If the master programme finds and
That means a "scratch-free" copy is
"Copies play normally for a while, but
Macrovision intends to introduce the |
I personally feel that every copy-protection can be
circumvented sooner or later. As said, on our forum there have already been
various discussions regarding the Fade protection and the possible
solutions for it. If you're interested in reading more, please use the search function on
our forum!
Source: Yahoo! News