I have been doing these "Let's Play" videos on youtube for the last month or so.
Doing well but so far its just me doing solo/single player stuff. I really want to branch out and do co-op and multiplayer stuff as well.
Many of these are popular on other channels (totalbiscuit the first to come to mind)
But I always wondered how they get good audio quality between players on VoIP and still get video and stuff as well.
Allow me to explain. Most people use FRAPS to record game footage & sounds. There is an option to record windows input as well.
So if you were talking into a mic it would record it.
Problem is you end up with your voice and the game music/sounds on the same sound file and cant control volume/quality of speech vs game.
To get around this I do not enable record windows input I instead start up Adobe Audition and record my voice separately from the game and then later on in my editor just sync up the game to my commentary.
But now if you want to have a group of people playing a game it becomes an entirely different matter.
Do most of these pro's use an external VOIP like Ventrillo or Teamspeak or are they using the in-game chat.
I assume the earlier, but then how are they recording it?, the quality sounds too good to me to be coming out of a speaker and then back into the mic (I have done this before it came out OK but you can tell its not a direct recording). Plus they would have to mute game sounds or have more than one sound adapter and set the VoIP to use the sound adapter with the speakers while you play the game with headphones.
If you just record the game with FRAPS and yourself with a recorder like Audition and have them talking on VoIP programs like Vent then you wont have their voices.
If you go back to the "use windows input" then you will have everybodys voice as part of the game.
A good balance is to have other players use in game voip so it records as part of the game with fraps and then record your voice separately just like I do for solo lets play videos, but then of course you cant change the volume for them, do any noise removal, and in game voip is usually really crappy compared to dedicated stuff.
My own personal solution that I have not tested uses Mumble as the VoIP client. In the newest version it has a record feature and it happens to record both myself and those talking to me to a sound file and I find mumble to be way better than Vent or TS (quality & latency)
So I can use this instead of Audition for co-op games. But almost nobody uses Mumble and its a newer feature so these other people I am talking about must have some other method.
At any rate I just want to open a discussion about it so maybe I can learn more on the subject, its incredibly hard ot find any details on a topic like this via searching google and every time I try to send a message to somebody that does it they never reply because they are too big to read there mail or dont want to give away tips.