Just to clear up the money issue here, retailers buy games for 50% of their retail value, so your local store pays 25 for a game that sells for 50. Then when you add in shipping cost, pressing of the cd, manuals, etc I actually feel very sorry for software companies who seem to make less money than everybody else and do all the work. Now you understand why even successfull game companies fail (ex: the company who made Thief & Thief 2) I do agree that is expensive considering the return Atari gets but I do think they deserver the money they never got in the first place. If you ask me, - is more than fair, especially when you ARE NOT getting printed manuals and CDs. Kazaa is not a very secure way to distribute this game (can anybody say virus/trojan insert and then make the tainted copy available on Kazaa?) The smartest way to distribute this game online without hogging Atari’s bandwidth is via Bit Torrent, as it’s a form of peer 2 peer sharing where only a specific copy of the game is distributed so it cannot get infected and unlike Kazaa where the more ppl that get a file, the slower it is, Bit Torrent is the exact opposite as the more people get the same file, the faster it is.
[edited by Rhelic on 22.09.2003 21:05]