I don't know if this counts, and I posted this a while back, but it was ignored. I was hoping someone could tell me if it worked for them or not.
Unreal 2 Backup Success, i updated the post a bit, as I made an error in the DPM. It didnt work, that was a mistake on my part. The DPM didn't take but the image still worked perfectly. Beats me why.
Here is the post:
I have had complete success creating a perfect 1:1 backup of Unreal 2.
I used Alcohol 120% 1.4.0 (Build 103) and a Lite-On 24102B.
This is the way I did it. It's a round about way I know, but it worked. I tried making an image with alcohol and burning it with alcohol, that didnt work. This round about way DID.
Made an (.cue/.bin) image with CDRWIN 5.02
Mounted the image in Virtual Drive within Alcohol.
Used the image making wizard to create a SECOND image from the mounted image. (.BIN -> .MDS)
RMPS was enabled.
Datatype to Securerom *NEW (V4.x), image type is .mds (of course)
The image wizard reportes DPM is being calculated on the first CD, and said that this was UNsuccessfull. Then it went ahead and created the image.
The image wizard reported DPM was being calculated on second cd, but it failed or wasn't present. The image was still created and successfull.
Mounted the new MDS image into Alcohol virtual drive.
Burned the image. (NOTE, the SECOND image (.MDS) was about 20-25MB larger than the FIRST image from .BIN from CDRWIN)
Both CDs backed up in this manner preformed like the original. My second computer, was reformated with Win98, and I installed Unreal 2 without a hitch, without any kind of emulation. I have even tried installing the game on a laptop that was just purchased. It only had Win XP on it, and no burning software (Alcohol or anything like it) So Emulation isnt needed to install or play the game.
This worked for me, I hope it works for someone else. If you have any questions about how I did this, just ask. I'm confused myself as to how it worked, I was just trying anything to make it happen.
Maybe this doesn't work with other games, but I would appreciate some input. Any ideas on why this worked?