Piracy will continue no matter what. Using it as a reason to lower prices is pointless. Think about it. Do you really think Joe Pirate is going to quit pirating games because they’re only $50, $40, or even $30 vs. $60. So naive if you do. Songs are less than a buck each on various music services, yet millions of songs are still being illegally downloaded and/or copied. ONE DOLLAR! But I think for the average game, $60 is far too much. Games with enormous replayability, maybe it isn’t. (I wouldn’t pay 60 ever, but I’ve logged over 900 hours playing Battlefield 2 and 2142 each, so the $50 I paid for each, is technically a steal. Problem is, if they were $60…who do you think gets that extra 10 bucks…the top brass of the company, so hell no to $60. If Joe Programmer or Miss Audio Tech got a bonus check or raise to coincide with that bloated price, I’d be all for it. Since this is the real world, we all know who gets the real money and bonuses.) And as stated previously, why the hell is the SAME damn game $60 for Mr. Console yet only $40-$50 for Mr. PC? That’s right, Microslop is LOSING money on the XBox, it’s only worth 70 Billion, it should be worth 75 Billion. It all makes sense now.