Question: How to see audio CD files ?

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Audio Discuss, How to see audio CD files ? at Software forum; I have this game that plays audio from CD. If i create ISO from CD, file will only be 250 MB and it will not include audio. I assume this is a Audio and Data CD (mixed mode) but only Data is collected. Audio+DATA i cannot see files that would

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microbious (New on Forum)
Posts: 9
Posted: 16-04-2009
I have this game that plays audio from CD.
If i create ISO from CD, file will only be 250 MB and it will not include audio.
I assume this is a Audio and Data CD (mixed mode) but only Data is collected.

Audio+DATA i cannot see files that would normally be on regular audio CD.
So all i want it that game to load music from HDD instead of CD as it was programmed to do. (Dont worry about reprogramming it.)

All i want it to be able to see the actual audio data on the CD so i can copy it or something.
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Today (MyCE Staff)
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CDan's Avatar
CDan (MyCE Resident)
Posts: 3,462
Posted: 16-04-2009
Often, mixed CDs are nothing but multi-session discs. So you'd need a tool that can read both sessions, not just the last one.
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microbious (New on Forum)
Posts: 9
Posted: 16-04-2009
and i get that where ?
I tried NERO but it can only create CD image into NERO image drive.
But what i want is i want to copy the actual data into harddrive.
Please give me working link, most of those i found on google are outdated and leading no where.

Thanks.
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_chef_ (MyCE Resident)
Posts: 27,383
Posted: 16-04-2009
Then mount the audio session!!
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microbious (New on Forum)
Posts: 9
Posted: 16-04-2009
How ?
I managed to extract track's.wav's using IsoBuster, but i dont think that was it.
Game does not load wav's, i think it loads CDA's or something like that.
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CDan (MyCE Resident)
Posts: 3,462
Posted: 17-04-2009
Quote:
Originally Posted by microbious View Post
How ?
I managed to extract track's.wav's using IsoBuster, but i dont think that was it.
Game does not load wav's, i think it loads CDA's or something like that.
CDA is just a container for a WAV file. You'll know by the size of the file.
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microbious (New on Forum)
Posts: 9
Posted: 17-04-2009
Quote:
Originally Posted by CDan View Post
CDA is just a container for a WAV file. You'll know by the size of the file.
CDA is just a container for a WAV file. You'll know by the size of the file.
In other words, WAV is the actual sound data on the CD.
Can anyone here finish the sentence ?

Its like this other guys says:
otherguy: Then mount the audio session
me: What ? I dont even understand the meaning of mounting the audio session.


What am i a CD guru ?
Thanks
Last edited by microbious; 17-04-2009 at 03:54. Reason: Gosh people ?
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t0nee1 (MyCE Resident)
Posts: 2,665
Posted: 17-04-2009
You have an extracted WAV....Play it...Sorry, but what exactly is your goal?...You've already extracted the wav.....
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microbious (New on Forum)
Posts: 9
Posted: 17-04-2009
At this point CDan answered my question Thanks to him.
Wish he was 1st replied to my question saving time for everyone.
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t0nee1 (MyCE Resident)
Posts: 2,665
Posted: 17-04-2009
Great! thanks for the clarification....
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microbious (New on Forum)
Posts: 9
Posted: 17-04-2009
If CDA is simply WAV container, than what exactly does any CD player reeds, CDA's or WAV's ?

Or CDA just points the CD reeder to that WAV file like a shortcut ?
Or does CDA tells CD player where the track data is located on CD ?

Also when using IsoBuster, i was able to extract WAV's, but not CDA's and i kinda want both.
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platinumsword (Moderator)
Posts: 4,383
Posted: 17-04-2009
If you view the contents of an audio CD from Windows, you'll see that it contains a number of .CDA files each corresponding to a song track. (CDA BTW, stands for Compact Disk Audio)

Why you can't copy these files to your PC rather than first having to rip them to .WAV files. There are no .CDA files on a CD. In fact, from a Windows perspective, there are no "files" at all.

An audio CD differs greatly from your hard drive or floppy disk drive in the way information is stored.

These devices store data in concentric rings called tracks. In contrast, audio CDs store data in a continuous spiral starting from the inside of the CD and ending at the outer edge of the CD. Kind of like a vinyl LP in reverse.

The format of the data stored on CDs is also quite different; it's a raw 16 bit digital PCM stream rather than a format that can be recognized by a Windows PC.

So what are .CDA files that you see on an audio CD?

These files are created by the Windows CD driver. They are simply representations of the CD audio tracks and are not actually on the CD.

Each .CDA file is a kind of a pointer to the location of a specific track on the CD and contains no musical information. They are all 44 bytes in length and each contain track times plus a special Windows shortcut that allows users to access the specific audio tracks.

So if .CDA files contain no musical information, what happens if you "copy" a .CDA from an audio CD to your hard drive and then double click it?

If the CD is still in the drive then the corresponding track will play from the CD. If you remove the CD you will get an error message. That's because the .CDA file contain no music, it only point to where the music is located on the CD.

To work with audio files on your CD you need first to convert them to .WAV, .MP3 or another file format that computers understand. That's what a CD ripper does and that's why you must use a ripper before you can work with your audio files. Simple as that.


Make a Image of your Audio + Data Disk.

Open the Image with an Iso Editor.

IE

- PowerIso - http://www.poweriso.com/
- MagicIso - http://www.magiciso.com/

Edit the Image by adding your chosen music files in the appropriate form.

Save the Image

Load this Image with a Virtual drive. (Mounting) and copy protection emulation maybe needed and these programs provide that for you.

IE:

- Dameon tools - http://www.daemon-tools.cc/ENG/home
- Alcohol 120

Mounting simple means that your are emulating as if your were putting a cd in the drive.

Play your game with you added tunes. When your are finished unmount the image. When you want to play again mount the image. No more playing around with your cd.

*** Note - Depending on the programming code contained you should be able to have your music at least play but the interaction within the game that you are playing may not necessarily work correctly without changing the programming code. ( IE: If your game displays what song is being played and by whom. )

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microbious (New on Forum)
Posts: 9
Posted: 17-04-2009
Yeah i have to insert CD to play game with music or mount CD image thats just horrible.
I fight software everyday to make them run untended as without any CD's or online access or having to reregister it if OS was reinstalled.
So my last question is this, Is there some app that could support commands (CMD) to create an image drive and load CD image into that Drive , and unload and remove created Image drive upon exit ?

So i could come up with a batch relying on that app that when executed, it will create an image drive and load ISO into that drive and finaly start the game.
When game is exited, batch will trigger to unload loaded ISO and remove created Image drive.
Is there an app that can create imade drive and load image files using commands ?
It better be free, dont feel like cracking it
Thanks modernator
_chef_'s Avatar
_chef_ (MyCE Resident)
Posts: 27,383
Posted: 17-04-2009
Quote:
Originally Posted by microbious View Post
It better be free, dont feel like cracking it
Thanks modernator
You read the forum rules??


You can use Daemon Tools.

And please, use SEARCH.
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'Things are now in motion that cannot be undone.' [Gandalf, LoTR]

Enable DMA with micrAp$0ft Enable DMA free at your will busTRACE => Upper/Lower Filters Util
DevCon
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microbious (New on Forum)
Posts: 9
Posted: 17-04-2009
You read my question ?
Daemond tools needs installation and will not work unless installed.
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xtacydima (Moderator)
Posts: 3,964
Posted: 18-04-2009
dear chef and microbious lets not go down this path, this thread started out as helpful
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microbious (New on Forum)
Posts: 9
Posted: 18-04-2009
some people eh ?
lol
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